Rachael Petersen · July, 2013

Latest posts by Rachael Petersen from July, 2013

Crowd-Sourcing Translations: Your Video Game in Inuktitut

  16 July 2013

The company Pinnguaq helped crowd-sourced a translation of the videogame Osmos into indigenous Inuit language. "These kids were not hearing the language they speak at home and at school in these games and they are not seeing their culture reflected in the media they consume," said Ryan Oliver.

Summit Addresses Indigenous Digital Divide in Australia

  8 July 2013

The Indigenous Digital Excellences Agenda Summit took place at the National Centre of Indigenous Excellence in Redfern, Australia this past June. Around forty emerging and established indigenous thought-leaders from around the country attended to discuss and share ideas around increasing indigenous engagement with digital technologies in Australia.