· July, 2013

Stories about Interview from July, 2013

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Crowd-Sourcing Translations: Your Video Game in Inuktitut

  16 July 2013

The company Pinnguaq helped crowd-sourced a translation of the videogame Osmos into indigenous Inuit language. "These kids were not hearing the language they speak at home and at school in these games and they are not seeing their culture reflected in the media they consume," said Ryan Oliver.